A medieval campaign using my proposed RRtK supplement

The RRtK supplement I’m working ocenters on the ruler, the leader of a nation, not its general like in RRtK. What is the leader like? How will a leader react to different situations? How will the leader act on the battlefield or on the throne? Each leader of a nation has personal, physical and mental characteristics that will affect diplomacy, attitudes about going to war, behavior in battle, lifespan, etc.

The player will roll up for each ruler of a nation the following: age, appearance, belligerence, health, loyalty. morals, respect and risk in battle

Roland receives the sword, Durandal, from the ...

Roland receives the sword, Durandal, from the hands of Charlemagne. Late medieval manuscript miniature (ca. 1400?), source unknown, presumably illustrating a maniscript of a Roland romance. Uploaded in August 2004 by User:Ihcoyc (Photo credit: Wikipedia)

Depiction of Hannibal and his army crossing th...

Depiction of Hannibal and his army crossing the Alps during the Second Punic War. (Photo credit: Wikipedia)

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Comments on: "Rules Development: Personality of Rulers" (2)

  1. Good to know. I was going to try a few different methods to add “characterization” to Loa.

  2. Yeah, this is probably the last addition for the rules. I had to wait near the end to add it. It’ll make each nation even more unique.

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